‘Raccoon City’ Wraps Filming, Works On CGI Monsters

by Thomas Tuna

The newest addition to the Resident Evil film family is getting its act together–monsters and all–and taking it on the road.

During the recent Resident Evil showcase, movie and anime producer Hiroyuki Kobayashi said production has wrapped on Resident EvilWelcome to Raccoon City, as reported by screenrant.com, and work is underway on the CGI monsters in the film–a key element of this franchise installment.

Kobayashi said “related to the live-action reboot of Resident Evil, filming in Toronto has wrapped up, and we are in the middle of creating the creatures in CGI.”

And those creatures promise to be eye-popping. The film has adapted the first two Resident Evil video games–and those games were chock-full of beasties of all kinds, from Zombies and Chimeras to Sliding Worms and Moths.

Another thing about this film: According to director Johannes Roberts (who also co-wrote the screenplay with Greg Russo), this is not technically a “reboot”. The movie–which looks to return to the Capcom franchise’s survival horror premise set in 1998 Raccoon City–is a “whole separate origin story based in the roots of the video game series and the world of horror. We’re going in a completely different direction,” Roberts said.

The cast of the Constantin Films production–set for a Nov. 24 release–includes Chad Rook (as Richard Aiken), Robbie Amell (as Chris Redfield), Kaya Scodelario (as Claire Redfield), Hannah John-Kamen (as Jill Valentine), Avan Jogia (as Leon S. Kennedy), Tom Hopper (as Albert Wesker), Neal McDonough (as William Birkin) and Lily Gao (as Ada Wong).

Keep reading Horror News Network for any updates on Resident EvilWelcome to Raccoon City and for all future happenings in the RE universe.

 

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